What this does
Use fullscreen-optimization changes as a targeted per-game test, not as a blanket system tweak for everything.
Fullscreen optimizations are one of those settings that can matter for a specific game and do almost nothing elsewhere. Treat it like a per-title compatibility test.
In plain language, review fullscreen optimizations only for games that behave badly with them matters because one game does not like the feature. People usually start looking this up when capture or overlays interact badly with the game window mode. Fullscreen optimizations are one of those settings that can matter for a specific game and do almost nothing elsewhere. Treat it like a per-title compatibility test.
How and why
In practice, review fullscreen optimizations only for games that behave badly with them matters because one game does not like the feature. Fullscreen optimizations are one of those settings that can matter for a specific game and do almost nothing elsewhere. Treat it like a per-title compatibility test. A good next step is to review change it only for the misbehaving game executable. Then decide whether you only needed the explanation or whether you want a practical action page too.
You normally review review fullscreen optimizations only for games that behave badly with them when you want to understand what Windows is doing, what changes it can influence, and whether it is relevant before you touch settings blindly. Useful things to notice first: change it only for the misbehaving game executable; compare the same scene before and after; leave the rest of the system alone if only one game is problematic.
- apply the setting only to the exact game executable
- test the same scene with overlays already trimmed
- undo it if alt-tab, capture, or smoothness gets worse
- watch Task Manager and compare responsiveness before and after the change